
Maroš Smrek
Runs the studio and the projects themselves, from brief to handover.
The studio
Approach
Every project starts with what it has to achieve, not with how it should look. The visual is the answer, not the starting point.
We work in the running product from the start. A design that only looks right in a static file is not a finished design.
Scope stays deliberately small. A handful of projects at a time, so each gets full attention.
The same content, the same structure, two different sets of decisions. Drag the handle.
Template 50% / craft 50%
We watch production in real time and flag the drift before it turns into downtime.
We watch production in real time and flag the drift before it turns into downtime.
Book a demoPhilosophy
Code nobody needs is weight forever. Hence no templates and no page builders, every project carries exactly what it uses.
Motion is a tool, not decoration. If an animation neither guides attention nor confirms an action, it does not ship.
Speed is a design decision. You can optimise later, but it is cheapest at the very beginning.
Proven live
These are not marketing numbers. This is how this page actually performs, right now, while you are on it.
Lighthouse, production build, desktop profile. Measured 24 August 2026.
Verify it liveExperience
Thunderstruck started with a simple idea: the first seconds decide everything.
Behind the studio are more than ten years of software development focused on performance and detail, technical grounding paired with a real feel for design and motion.
For larger projects we assemble the team the work calls for, across design, development and testing.
You deal directly with the people working on the project, not with an account manager in between.
Practical questions
Usually within two working days. If the question needs more time, we let you know that we are on it.
Smaller ones too. Scope sets the price, not our willingness to take the work. A single-page campaign site gets the same seriousness as a months-long application.
Not automatically. At handover the project becomes yours, accounts included, along with a walkthrough of managing the content. What comes next is your call: we can carry on with maintenance and further phases, or simply be there when you need us.
We do not give an exact number, it moves with how many projects are running. What matters is that each one gets full attention. If we had no capacity for your project, you would hear it from us straight away, not after being put in a queue.
Who we are
The pair that runs every project from first contact to launch. Depending on scope we bring in more people, the studio's capacity is not the ceiling.

Runs the studio and the projects themselves, from brief to handover.

Works on projects from the early design through to what reaches the client.
(09) Start a project
The more you tell us about the project, the more precisely we can answer. Every enquiry gets a reply within two working days.
Currently taking on new projects.